Develop a palette and distribute it
A palette is a set of relationships, and they only become visible when each color is given a job and a size. How much of each often matters as much as which.
- Understand: a palette is a set of relationships
- Relationships as starting points
- Five principles applied to color
- Roles: what each color is for
- Surfaces by size, and 60/30/10
- When the household disagrees
- See it: one palette, several distributions
- Practice: palette research and role assignment
- Your home
- Check your work
- Knowledge check and scenario
1. A palette is a set of relationships Understand
By now you have described your fixed materials in four attributes (Module 2), watched the same chip change with its surround (Module 3), logged your light (Module 4) and chosen an anchor with a direction to build around it (Module 5). What is missing is a plan for the rest: which colors join the anchor, what each one is for, and how much of the room each one gets. That plan is the palette, and this module's first claim is that the "how much" often matters as much as the "which."
Here is the test. Take a warm off-white, a muted olive green, a rust and a honey-colored floor. Paint the walls off-white, keep the green for the sofa and the rust for two cushions: a quiet room with one warm note. Now paint the walls the green, slipcover the sofa in off-white and leave the cushions: the same four colors, a completely different room, one that many people would call bold. Nothing about the chips changed. The distribution changed. Section 7 lets you flip between those rooms yourself.
So the work of this module is in three layers. First, a starting point: a relationship between hues that designers have found useful, or a palette borrowed whole from something you already own. Second, five principles that design teaching uses to talk about how a set of colors holds together, applied to color as questions rather than rules. Third, the translation: each color gets a role (what it is for) and a size (which surfaces it lands on). The palette tool records all three, and Module 7 then carries the result from one room to the next.
A word about certainty. Nearly everything in sections 2 to 5 is a Convention: a rule of thumb that designers have found useful and that you are free to break on purpose. None of it tells you what your room will look like. That still requires a sample in the room at the hours you use it (Test it), which is Module 9's subject. The point of a convention is to give you a defensible first draft so that your testing has something to test. The measure of the draft is not whether it follows the conventions; it is whether it gives you what you said you wanted in your preferences brief.
2. Relationships as starting points
The color wheel from Module 2 is a map of which hues sit next to each other and which sit across from each other. This course uses the traditional painter's wheel (red, yellow and blue as primaries); screen color wheels, built on red, green and blue light, place some opposites differently, so when a source names a pair, check which wheel it means. Designers use a handful of positions on that map as starting points, and each has a character you can anticipate roughly before you sample anything. Convention These relationships are conventions, not laws; most real homes are a loose version of one, built around materials that were never chosen for the purpose.
Monochromatic: one hue, several values and chromas
A single hue family in several lightnesses and strengths: a pale muted green on the walls, a mid green on the curtains, a deep green on a door, with the neutrals leaning the same way. It is the easiest relationship to keep coherent, because every color agrees in hue, and it can be the hardest to make lively, because the only contrasts available are value and chroma. That is why it often suits a household that wants calm: the room is one family, and the interest comes from light against dark rather than from hue. The risk some people notice is flatness, which a warm wood tone or one off-family object can relieve, if you want it relieved.
Analogous: neighbors on the wheel
Two or three hues that sit side by side: yellow-green, green and blue-green; or red, red-orange and orange. Because neighbors share a parent, they agree easily and the room reads as warm or cool overall. A honey oak floor, a terracotta rug and a soft ochre wall are analogous whether or not anyone planned it. Some people find an all-analogous room wants one cooler or warmer note somewhere small to keep it from feeling airless; a muted blue cushion in an all-warm room is doing that job. Others like the airlessness; it is a choice.
Complementary: opposites, often one muted and the other small
Hues directly across the painter's wheel from each other: blue and orange, red and green, violet and yellow (Adobe's color wheel guide sets out these pairs and the other relationships on this page). At full strength and equal size many people find them loud, which suits a sports jersey and tires many people in a living room. In homes a common convention is to mute one side heavily and keep the other side small: a gray-blue wall (muted blue) with the honey of an oak floor (a yellow-orange, whose exact opposite is blue-violet, so the gray-blue sits roughly across from it; already there) and one rust cushion (a muted orange, small and strong). Some rooms people describe as "warm but not beige" are a loose, muted complementary pair with the floor as one half of it.
Neutral plus accent: the most common home palette
Low-chroma surfaces nearly everywhere (off-white, greige, warm gray, the wood of the floor) with one or two colors of real chroma in small to medium doses. This is the palette most homes actually have, because floors, counters and large furniture are mostly neutral already and the accent is whatever the household loves. Its strength is forgiveness: the accent can change with the seasons or the owner's mood. Its risk is drift: a neutral room with no accent, or with six, can be exactly what someone wants, but it is worth making it a decision rather than an accident. The word "neutral" here means low chroma, as Module 2 defined it; every neutral still leans somewhere, and it helps to choose the leans deliberately (Module 3), because unchosen leans are a common source of "neutral" rooms that feel slightly off.
Borrowed from a belonging
Often the most reliable starting point is not on the wheel at all. It is a rug, a painting, a quilt, a piece of patterned tile or a favorite book cover that you already own and already like. Whoever made it has already worked out one set of relationships, and you already know you like it: its colors come with proportions, value steps and repeats that you can read straight off it. Your job is to read the palette out of the object and assign roles to it. One common reading: the rug's background becomes a candidate for the largest surfaces (often in a lighter or more muted version), its main figure color becomes the secondary, and its smallest, brightest thread becomes the accent.
The method for reading a palette out of anything is the palette research exercise, which Practice asks you to do three times: collect a palette you like (an image, a magazine page, the rug itself), then dissect it into its hues, the value of each, the chroma of each, and the rough proportion each occupies. Once you can say "this room I like is about seventy percent warm off-white, twenty percent a muted mid-value green and ten percent a strong rust, with the rust only on small things," you have learned more than any list of color names could teach you, and you can check whether the palette you are building has the same shape.
3. Five principles applied to color
Design teaching usually names five principles for talking about how an arrangement holds together: repetition, balance, contrast, emphasis and proportion. Applied to color they are questions you can ask of any room, including the ones you dissect in Practice. Each is a Convention: a working habit of designers, not a law, and the answer to each question is judged against what you said you wanted, not against a formula.
Repetition
A color that appears once is an event; a color that appears several times becomes a thread. The rust of the cushion repeats in a book spine and the stripe of a throw; the green of the sofa repeats in a plant and a lampshade; the warm white of the wall repeats in the ceiling and a picture mat. Many people find repetition makes colors look chosen together, and it is a cheap thing to try when a room seems to "have too many colors": sometimes it does not have too many, only several that each appear once and seem unconnected.
A useful beginner experiment: give each color in the palette a second appearance at a different size, live with it for a few days, and notice whether you prefer it. It helps most when a room feels scattered and you cannot say why. It is not a requirement. A single strong object can be the point of a room (one red chair, one painting, one green door), and keeping it alone is often what makes it read as the thing to look at. If a color appears once, the only question is whether that is what you want. Module 7 carries the same question from one room to the whole home.
Balance
Balance is the distribution of visual weight. Physical principle That darker things look heavier is a measured perception finding: in experiments, darker objects looked heavier than otherwise identical lighter ones (Walker, Francis and Walker, 2010, The brightness-weight illusion: darker objects look heavier but feel lighter, Experimental Psychology 57(6), 462-469; the paper's record at Lancaster University). Convention How to balance a room with it is convention. Many designers also treat saturated things as heavier to the eye than muted ones; a small navy chair can balance a large pale sofa, and some people find a room with all its dark at floor level feels bottom-heavy, which something dark higher up (a frame, a door, a lampshade) can answer. Others like a grounded, heavy-at-the-floor room. Balance does not mean symmetry. It means that when you stand in the doorway, your eye goes where you want it to, and nothing drags it somewhere you did not intend. A grayscale photo of the room (Module 2's trick) shows where the dark and light sit more plainly than your color-adapted eye can.
Contrast
Module 2 named four kinds: value, hue, chroma and temperature. It helps to decide deliberately which of them a palette is using. A calm room often keeps value contrast low on the large surfaces and lets the contrast live in chroma (one strong object) or temperature (a warm wood against cool walls). Where definition matters for visibility (Module 2's note on value, and your accessibility answers in setup), a clear light-dark difference where surfaces meet (door against wall, step against floor, rug edge against floor) often helps; check it in place with the people who need it. One thing many people dislike is a near miss: a wall and a floor that are almost but not quite the same value, which can look unintended rather than blended. If you see that in your room and it bothers you, separating them more clearly or bringing them closer are both ways out.
Emphasis
From each place you commonly stand or sit, something tends to draw the eye first: the painting, the fireplace, the view, the sofa. A common convention is one main focus per view, and color is an easy way to give a thing that status, by making it the only surface in that view with high chroma, or the only dark one, or the only warm one. It helps when a room feels restless and you want the eye to settle. It is not the only good arrangement. Two focal points can live together happily (a painting and a window, a red rug and a blue dresser that you love side by side), and some rooms are meant to be evenly busy, like a collector's wall. When two things seem to compete and you do not like the effect, you can let one give way or rearrange the view; when you like it, leave it. Emphasis is why the accent role exists, and why the accent is usually small: a strong color on a large surface tends to stop reading as an emphasis and becomes the room.
Proportion
The sizes of the surfaces shape what a palette looks like at least as much as the chips do. A chip is a square inch; a wall is three hundred square feet. The same muted green can look noticeably different across a whole wall than on its chip, for several reasons. Physical principle In laboratory studies a large area of color tends to look lighter and more colorful than a small sample of the same color, sometimes with a slight hue shift (CIE 208:2014, Effect of Stimulus Size on Colour Appearance; studies in real rooms do not always agree on the amount). A wall is also lit unevenly, seen against different neighbors than a chip on a card, and tinted by light bounced from the floor and furniture. Which way your color moves, and how far, is a Test it question for a painted sample in the room. Proportion is the principle that the rest of this module is about: which colors get the large surfaces, which the medium, which the small, and what happens when you change the assignment.
4. Roles: what each color is for
Instead of asking "what colors should I use?" ask "what jobs need doing, and which color is doing each?" Six roles cover most rooms. Treat them as a checklist for noticing, not a set of slots that must all be filled: a room can do without a bridge, carry two accents, or let the anchor double as the secondary. When a palette feels off and you cannot say why, an empty or doubled role is one place to look.
| Role | What it does | Usually lands on | Usually is |
|---|---|---|---|
| Anchor | The fixed material or kept belonging that everything else is chosen against (Module 5). Not bought; chosen from what is already there. | Floor, counters, tile, cabinets, a large rug, a sofa that stays | Whatever it is; often a wood tone or a neutral with a definite lean |
| Dominant | The color the room mostly is; the field everything else sits in. Sets the value and warmth of the room. | Walls, and often the largest textile or the ceiling with them | Low to moderate chroma; the value you want the room to live at |
| Secondary | The second-largest presence; gives the room its character without taking it over. | Sofa, curtains, a large rug, cabinets, bedding | Related to the dominant by one of the relationships in section 2; often the kept belonging's color |
| Accent | The emphasis; the color that makes the eye stop. Can be a single deliberate note or repeated as a thread at several sizes. | Cushions, a lamp, art, a single chair, a door, books, a bowl | Often the highest chroma or strongest value contrast in the room; usually small |
| Trim and ceiling | The frame. Defines edges (or hides them) and sets what "white" means in the room. | Baseboards, window and door casings, the ceiling | An off-white chosen against the dominant, or the dominant itself, or a deliberate contrast (Module 8) |
| Bridge | A color that leans between two fixed materials that would otherwise argue, so that each has something to agree with. | A rug, a runner, a throw, a painted piece, sometimes the wall | A hue or neutral that contains a little of both sides: a warm gray between a cool counter and a warm floor; a muted plum between a red rug and a blue dresser |
The bridge is a role people often miss. Juniper Court's kitchen counters are a cool gray-veined white and its living furniture is rust and tan; nothing in the room belongs to both, and to the Okafors the two halves look like different houses. A rug or a set of stools in a warm gray-brown that reads cool next to the rust and warm next to the quartz gives each side a relative. Bridges are usually medium-sized, usually muted, and usually the thing you buy last, after the rest has been tested.
5. Surfaces by size, and 60/30/10
Translate a palette to a room by sorting the room's surfaces into three sizes, then assigning colors to sizes rather than to a list.
- Large: walls, floor, a big rug, the sofa, a bed with its cover, a run of cabinets. These set the room. A color here is seen at full size, which can shift how it looks compared with its chip, and in every light the room has.
- Medium: curtains, armchairs, a dresser, bedding layers, a runner, a kitchen island, the doors. Big enough to be a presence, small enough to change.
- Small: cushions, lamps and shades, art, books, bowls, throws, a single stool. Cheap to change, and by convention the usual place for the strongest chroma.
The familiar rule of thumb for how the sizes relate is 60 / 30 / 10: about sixty percent of what you see in the dominant color, thirty in the secondary, ten in the accent. Convention It is a convention and a starting point, not a law, and it is worth being clear about what it is good for. It is good for a first draft, for a room that wants to read as "one color with a character and a highlight," and for stopping a beginner from putting four colors in equal doses. It says nothing about which sixty percent (walls or floor?), nothing about value (sixty percent pale or sixty percent dark are different rooms), and nothing about the floor you did not choose, which in most homes is already a fifth of what you see. The demonstration in section 7 shows the convention honestly: the floor takes its share whether the rule counts it or not.
Two cases where 60/30/10 is often a poor fit, so that you recognize them in your own home:
- The near-monochrome calm room that wants 85 / 15. A bedroom for someone who wants quiet; a living room for a household that said "low contrast" in setup. Here the dominant covers walls, ceiling, curtains and rug in close values, the secondary is the one piece of furniture, and the accent is a book and a cushion. Forcing thirty percent of a second color into that room makes it busier than its owners want. Nothing is wrong with it; it has simply chosen a different shape.
- The collector's room that wants very quiet walls and many small saturated things. A reader with shelves of books, someone with a wall of art, a child's room full of color. The point of the room is its objects, and they are already many, small and saturated. A very quiet dominant often serves it best, the secondary is the shelving or the floor, and the "ten percent" accent is actually thirty percent spread across dozens of small things that the owner will keep changing. Many collectors find that adding a single accent color on top just adds one more competitor in a room already full of them.
In both cases the principle (proportion shapes the room) is intact and the number does not fit. When you dissect palettes in Practice, estimate the real proportions and you will find that many rooms you admire are 75/20/5 or 50/40/10 or 85/10/5. Write the number down; the number is the lesson.
6. When the household disagrees
Two people who want different things from the same room are not a problem to be settled by whoever cares more. They are a design constraint like a floor or a window, and the sizes give you a way to honor both. Preference Calm and color are preferences, and this section treats them as equally valid.
- One person's calm on the large surfaces, the other's color on the medium and small ones. The walls, the floor and the sofa in the quiet person's muted, close-valued field; the curtains, a chair, the cushions, the art and the lamps in the colorful person's saturated choices. The quiet person gets the room's overall character; the colorful person gets what the eye actually lands on. Because the strong colors are on medium and small surfaces, they can be moved, swapped or multiplied without repainting, and because the large surfaces are quiet, the strong colors have something to be strong against.
- A veto list each. Each person writes a short list of what they genuinely cannot live with (not what they would not choose; what they would mind every day). "No pink anywhere." "No gray walls." "Nothing that shows every mark." Anything not on either list is fair ground, which turns most arguments into a much smaller conversation about two or three items. The preferences brief has a section per household member for exactly this.
- Each person gets a view. A room has two or three views, and each person can own the emphasis of one: Ruth's quiet view from the sofa toward the window, Marco's colored door at the end of the hall.
- Agree on value and chroma before hue. People often argue about hue ("blue or green?") and find they agree about value and chroma ("mid, muted") once asked. Settling the second first shrinks the argument, and it shapes a great deal of the room.
That last point matters for another reason. If someone in the household sees some hues differently (a color vision deficiency), a palette built on hue relationships may not be the same palette to them. Physical principle A clear light-dark difference often stays visible when hue differences fade: in dim light, at a distance, and for many people with color vision differences. Not for everyone, though: according to the National Eye Institute's page on types of color vision deficiency, some types also make certain colors look less bright, and low vision is a different matter with needs that vary from person to person. Convention So a sensible approach is to plan the structure of the room in value first (which surfaces are light, which dark), let hue be a layer on top, and then check the important edges in place with the person concerned, asking what they find easy to see. Many people also find that rooms which still read clearly in a grayscale photo hold up better in the evening.
7. See it: one palette, several distributions See it
Both demonstrations below use one palette: a warm off-white, a muted olive green, a rust, and a honey-colored floor that is fixed. Screen colors are approximate and these rooms are schematics, not renderings. What they show truthfully is the relationship between a distribution and the room it makes.
Same four colors, four distributions
Choose a preset and watch the bar (the share of each color as a fraction of what you see, with the floor counted) and the room (which surfaces carry which color). The notes under each room say what the distribution does and who might want it. Only the shares and the assignments change; the four colors never do.
What to look for, in words: in the 60 / 30 / 10 room the green is the character (sofa and curtains) and the rust is the stop (cushions and art), and the floor's honey sits close to the rust in hue, which many people find makes the room feel resolved. In the calm 85 / 10 / 5 room the curtains go back to the wall color, the green survives only as the sofa and the rust as the art and a cushion or two; a household that asked for low contrast may recognize this at once. In the inverted room the green is on the walls, the sofa is slipcovered in the off-white and the cushions keep the rust; the room has become a green room, much darker overall on screen because its largest surface is now a mid-dark color. On a real wall the same green may look somewhat lighter and more colorful than its chip (section 3) and will change with the light, so how enclosing it feels is a sample question. Beside the green, the floor may also read a little warmer than it did beside the off-white. In the accent-heavy 40 / 30 / 30 room the rust has spread to the rug and the curtains; it has stopped being an accent and become a second secondary, and the room no longer has a single emphasis, which is exactly what some people want. None of these is wrong. Each is a decision about proportion, and the demonstration is there so that you make it on purpose, against what you asked for in your brief.
Emphasis: the same room, one surface at a time
Here the palette and its distribution stay fixed and only one surface changes between options: the art, the sofa or the door takes the rust. Watch what happens to emphasis as the accent moves from a small surface to a large one.
In words: with nothing emphasized, the room is quiet and the eye wanders, which some people find restful and others find unfinished. With the rust on the art, there is one place to look, and the sofa's green is still the room's character; notice that the rust appears only once here and still reads as deliberate. With the rust on the sofa, the green has gone (a sofa cannot be two colors), the accent now covers a large surface, and it reads less as an emphasis and more as the room's secondary; if you still want a separate accent, it would be a new, smaller one. With the rust on the door, a medium surface, the emphasis is strong but it lives at the edge of the room, which pulls the eye toward the exit; whether you want that depends on where the door is in your sightlines, which is Module 7's subject.
The bars and rooms above show proportion and placement on a screen, schematically. They cannot show how a color will look at full size on your wall, your light at the hours you use the room, or how a paint or a fabric will actually look; a distribution that works in the demonstration is a hypothesis for the room, not a result. The palette tool's preview has the same limit. Physical samples in the room (Module 9) are where a distribution is confirmed.
The Ashby household. Ruth and Marco are combining two homes into one with a long hallway, medium-brown floors and warm white trim. Ruth wants calm and neutral; Marco wants saturated color. The belongings that both agreed to keep are a red Persian-style rug with a navy figure, a blue painted dresser, and a great many books and pictures. What was constrained: the floors and trim stay; the rug and the dresser stay; the two preferences are both real; the budget allows paint but not new large furniture. The hallway was their first project (Module 1); the living room palette was built next because the hallway's repeated colors are chosen from it. The alternatives they wrote: (a) Marco's palette, the rug's red on the walls of one room with the navy as trim, which Ruth vetoed outright; (b) Ruth's palette, off-white everywhere with the rug and dresser "tolerated," which Marco said would make his things look like leftovers; (c) a borrowed palette read out of the rug, distributed by size. The reasoning: the rug already contains a resolved relationship (a muted red, a navy, a cream ground, a little gold) in proportions a weaver chose; the dresser's blue is a lighter cousin of the rug's navy, so they hoped it would read as related rather than as a competitor; and the two people's preferences map cleanly onto sizes. The provisional palette: dominant, a quiet warm white on the walls and ceiling, deeper than the trim so the trim still reads as trim (Ruth's calm on the large surfaces); secondary, the rug's navy on the living room curtains and one armchair (medium surfaces, repeating the rug's figure and giving the dresser a relative); accent, the rug's red, kept to the rug itself and to small objects, a lamp base, a few book spines, a cushion, so it runs through the room as a thread at several sizes without ever covering a wall (Marco liked the thread; a single red object would have been an equally valid choice); trim, the existing warm white; and Marco's color, provisionally a blue near the dresser's, perhaps deeper or stronger, on the hallway's doors, which are medium surfaces that repeat down the whole length of the hall and that Ruth does not sit and look at. Floor: the medium brown is an anchor that agrees with the rug's red. Each wrote a veto list; Ruth's reads "no strong color on a wall I sit facing," Marco's "no gray, and not a whole home of off-whites." What still needs testing: whether the warm white reads too yellow beside the navy curtains in the north-facing living room at evening (sample boards at 8 p.m.); whether the door color needs to be darker than the dresser to look deliberate rather than mismatched (a chip against the dresser in the hall's light); and whether the red in small things reads as the thread Marco wants or needs more (or fewer) pieces, which only living with it will tell.
Larkin Street. In Module 5, Dana and Priya wrote four directions around the fixed set (honey oak floors, beige kitchen tile, the olive-green sofa, off-white trim): harmonize (everything warm and muted, walls in a warm sand), complement (a cooler, grayer wall to set the warm materials off), neutralize (a quiet off-white that lets the oak and the sofa carry the color) and deepen, set aside for a later phase. What was constrained: the floor, tile, sofa and trim; under $1,000 this year; the living room first. The reasoning for one provisional palette: the fixed set is entirely warm and muted, so "harmonize" risks an airless room with nothing to breathe against, and "complement" risks a cool wall going violet next to the oak (which the previous owner's gray does, Module 3); "neutralize" was ruled out in Module 5 because it would hand the room to a sofa they may replace. They chose harmonize to develop here, holding complement for a board at the sample stage as Module 5 decided: warm muted walls with the sofa as the quiet dark center, and the airless risk answered by clear value steps between floor, wall and trim rather than by a cooler wall. Roles: anchor, the oak floor (the beige tile in the kitchen is tolerated, not an anchor; it agrees with the floor, so no bridge is needed between two warm neutrals, which was a relief to discover); dominant, a warm sand in the floor's family, much more muted than the oak, a clear value step lighter than the floor and a clear step deeper than the trim, so the three warm surfaces read as steps rather than a blur (candidates shortlisted in Module 8); secondary, the olive sofa, the quiet dark center of the room, repeated at medium size in a pair of curtains in a lighter, grayer green; accent, a rust pulled from the orange in the oak itself, on two cushions and a lampshade, so that the floor's warmth is repeated above the horizon line rather than only lying underfoot; trim, the existing off-white. Distribution tried first at 60/30/10, then at 75/20/5 with the curtains in the wall color; they preferred the second for now, since the sofa is already a strong presence and the room is small. What still needs testing: whether the sand goes brown rather than warm beside the oak at 7 p.m. under their lamps, and whether it keeps a clear value step from the trim, the two harmonize risks named in Module 5; whether it reads pink beside the tile in the kitchen's afternoon light; whether the lighter green of the curtains looks like a different family from the sofa rather than a lighter value of it (hold a fabric swatch against the sofa, in daylight and under the lamps); and whether the rust fights the oak or repeats it, which depends on the cushion's exact chroma and is a sample question, not a chip question.
8. Practice: palette research and role assignment Practice
Time: 60 to 90 minutes. Materials: three saved images or magazine pages of rooms you like (or one of your own rugs or paintings plus two images), your paint chips from Module 2, a pencil, and the palette tool. Do the dissection in daylight so the chips can be matched roughly to the images; the matching only needs to be close enough to name an attribute.
- Dissect palette one. Look at the first image for a full minute without reading anything about it. Then write: the dominant (which color covers the most area, and its hue family, value and chroma in Module 2's words); the secondary; the accent; and anything that is clearly a fixed material (a floor, a counter). Estimate the proportions by eye as three or four numbers that add to a hundred. Pick the nearest chip to each color and lay the chips out in those proportions (fold or overlap them) so you can see the palette as shares rather than as a row.
- Dissect palettes two and three the same way. By the third, note what the three have in common. Most people find their saved images share a value plan (all light, or all mid with one dark) and a chroma plan (mostly muted with one strong) even when the hues differ entirely. That shared shape is your taste, stated in attributes; write it down in one sentence and put it in the preferences brief.
- Name the relationship in each. Monochromatic, analogous, complementary (which side muted?), neutral plus accent, or borrowed from an object. Note how each color is used (repeated as a thread, or a single note on its own?), where the emphasis is (what would you look at first, and is there one place or several?), and where the weight sits (what is darkest, what is most saturated, and where are they?). These are observations, not a score: the point is to see what the rooms you like actually do.
- Build the provisional palette for your first-project room. Open the palette tool. Enter your anchor (from Module 5) as a row with the role "anchor" and the source "fixed material" or "kept belonging." Add a dominant, a secondary, an accent and a trim, each as a row with your own word for it ("the warm white," "sofa green") rather than a paint name; paint names come in Module 8. If two fixed materials argue, add a bridge row and say what it must agree with. Give each row a size class and list the surfaces it lands on.
- Read the rows against your brief. Take the words you used in the preferences brief (calm, lively, cozy, crisp, whatever they were) and ask the five principles as questions. Which colors repeat and which appear once, and is each single appearance a deliberate note or an accident? Where do the darkest and strongest colors sit, and is that where you want the weight? Which kind of contrast is the room using, on purpose? From the main seat, where will the eye go first: one place, two, or nowhere in particular, and which of those did you want? If something does not serve what you said you wanted, try changing a surface assignment before changing a color. Optional experiment if you are new to this: give every color a second appearance and see whether you like the result better or worse; either answer is useful.
- Try two distributions. The tool's preview shows the shares by size class; the preview needs an approximate screen swatch on each row, and without one the row is listed but not drawn in its own color (the tool stands in a neutral gray placeholder marked "no swatch"). Try your palette at roughly 60/30/10, then at a second shape (85/15 if you want calm; 50/30/20 if the secondary is a large kept piece; "quiet walls, many small things" if the room is a collector's room). Write in the palette notes which you prefer for now, why, and what the other one would have given you. Mark every row's status provisional; nothing here has been seen in the room.
If you cannot paint, do every step exactly the same way, with the wall you have as the dominant row (source "fixed material," role "dominant," status confirmed, because it is not going anywhere). The palette then lives in the medium and small rows, and the exercise becomes the center of Module 10 rather than a rehearsal for Module 8.
9. Your home Your home
10. Check your work Check your work
Criteria
- Three dissected palettes, each with a dominant, secondary and accent named in attributes (not color names) and a proportion estimated in numbers.
- One sentence describing what your three palettes have in common in value and chroma.
- A provisional palette in the tool for the first-project room: every row has a role, a source, a size class and the surfaces it lands on; any role left empty or filled twice is either deliberate, with a note saying why, or flagged as a question.
- The distribution is explained against your brief: in the palette notes, a sentence or two on how the shares, the repeats or single notes, and the place (or places) the eye goes first support what you said you wanted. A choice that breaks a convention on purpose, with a reason, meets this criterion.
- Two distributions tried, with a preference and its reason recorded in the palette notes.
- Every row that has not been seen in the room is marked provisional.
Worked example
Theo at Pell Avenue (fictional) cannot paint, so the dominant row is the landlord white, source fixed material, status confirmed, with the note "warmer than printer paper, cooler than the carpet" from Module 2. The gray-brown carpet is the anchor rather than the walls, because Theo prefers to build from the floor he lives on, and the landlord white leans only faintly yellow and changes little. Theo's three saved images were all mid-value, mostly muted rooms with one deep color, so the secondary row is "a muted rust" planned for a large rug and two cushions (large and small, repeating twice, because Theo wanted it to feel like a thread through the room rather than a single spot), the accent is "a deeper brick red" on one print (a single note, on purpose), and a quiet row, "a warm oatmeal," is planned for the curtains, one step warmer than the wall so the window wall does not look stark. Theo also wrote down a cooler direction (a muted blue rug and slate-blue curtains) and kept it as the alternative to test. Distribution tried at 60/30/10 (walls, rust, brick) and at 70/25/5; Theo preferred the first because the walls cannot change and Theo's brief asked for a room that feels lived-in rather than stark, which needs the rust to have presence against so much white. Everything is provisional pending fabric swatches and a rug on approval held against the carpet in the west light at 5 p.m., which is when Theo is home (Modules 9 and 10 follow that test).
Common mistakes
- Choosing colors before roles. Five chips you like are not a palette until each has a job. Assign roles first; the chips then have something to be chosen for.
- Forgetting the floor. It is usually the largest fixed color in the room and it is in every distribution whether or not the convention counts it. Enter it as an anchor row.
- Leaving single appearances to chance. A color that appears once can be the deliberate point of a room, or an accident that looks like one. Decide which. If it looks accidental to you, repeating it somewhere or removing it are both fixes; if it is the point, keep it alone and say so in the notes.
- Calling a large surface an accent. A saturated sofa or a saturated wall is a decision about the dominant or secondary, not an accent. That is fine; just decide whether you also want a smaller accent, rather than assuming the big piece is doing that job.
- Treating any convention as a target. 60/30/10, "repeat every color," "one focus per view": each is a first draft or an experiment. The calm room and the collector's room both often do better with a different shape, and the test is your brief, not the formula.
- Settling a disagreement by hue. Try settling value and chroma first; give each person a size class; write the veto lists.
- Trusting the preview. The tool's distribution preview shows shares by size class, schematically. It cannot show your room, your light, or how a color looks at full size on a wall. Module 9's samples do that.
What is still unresolved
- Whether the dominant repeats across the next room or changes at the doorway, and which two or three colors travel through the whole home: Module 7.
- Which actual paint, in which product and sheen, plays each role: Module 8.
- Whether any of it looks as intended on the wall at the hours you use the room: Module 9.
- How to fill the medium and small roles affordably, and in what order: Module 10.